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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.50727</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}</ProjectGuid>
    <OutputType>Exe</OutputType>
    <RootNamespace>LzmaAlone</RootNamespace>
    <AssemblyName>Lzma#</AssemblyName>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>.\bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugSymbols>false</DebugSymbols>
    <Optimize>true</Optimize>
    <OutputPath>.\bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <PlatformTarget>AnyCPU</PlatformTarget>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="..\..\Common\CommandLineParser.cs">
      <Link>Common\CommandLineParser.cs</Link>
    </Compile>
    <Compile Include="..\..\Common\CRC.cs">
      <Link>Common\CRC.cs</Link>
    </Compile>
    <Compile Include="..\..\ICoder.cs">
      <Link>ICoder.cs</Link>
    </Compile>
    <Compile Include="..\LZ\IMatchFinder.cs">
      <Link>LZ\IMatchFinder.cs</Link>
    </Compile>
    <Compile Include="..\LZ\LzBinTree.cs">
      <Link>LZ\LzBinTree.cs</Link>
    </Compile>
    <Compile Include="..\LZ\LzInWindow.cs">
      <Link>LZ\LzInWindow.cs</Link>
    </Compile>
    <Compile Include="..\LZ\LzOutWindow.cs">
      <Link>LZ\LzOutWindow.cs</Link>
    </Compile>
    <Compile Include="..\LZMA\LzmaBase.cs">
      <Link>LZMA\LzmaBase.cs</Link>
    </Compile>
    <Compile Include="..\LZMA\LzmaDecoder.cs">
      <Link>LZMA\LzmaDecoder.cs</Link>
    </Compile>
    <Compile Include="..\LZMA\LzmaEncoder.cs">
      <Link>LZMA\LzmaEncoder.cs</Link>
    </Compile>
    <Compile Include="..\RangeCoder\RangeCoder.cs">
      <Link>RangeCoder\RangeCoder.cs</Link>
    </Compile>
    <Compile Include="..\RangeCoder\RangeCoderBit.cs">
      <Link>RangeCoder\RangeCoderBit.cs</Link>
    </Compile>
    <Compile Include="..\RangeCoder\RangeCoderBitTree.cs">
      <Link>RangeCoder\RangeCoderBitTree.cs</Link>
    </Compile>
    <Compile Include="LzmaAlone.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="LzmaBench.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Properties\Settings.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
    </Compile>
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.cs</LastGenOutput>
    </None>
    <AppDesigner Include="Properties\" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
</Project>