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-rwxr-xr-xC/Util/SfxSetup/SfxSetup.dsp198
1 files changed, 198 insertions, 0 deletions
diff --git a/C/Util/SfxSetup/SfxSetup.dsp b/C/Util/SfxSetup/SfxSetup.dsp
new file mode 100755
index 0000000..10814a5
--- /dev/null
+++ b/C/Util/SfxSetup/SfxSetup.dsp
@@ -0,0 +1,198 @@
+# Microsoft Developer Studio Project File - Name="SfxSetup" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Application" 0x0101
+
+CFG=SfxSetup - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "SfxSetup.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "SfxSetup.mak" CFG="SfxSetup - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "SfxSetup - Win32 Release" (based on "Win32 (x86) Application")
+!MESSAGE "SfxSetup - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "SfxSetup - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x419 /d "NDEBUG"
+# ADD RSC /l 0x419 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+
+!ELSEIF "$(CFG)" == "SfxSetup - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x419 /d "_DEBUG"
+# ADD RSC /l 0x419 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "SfxSetup - Win32 Release"
+# Name "SfxSetup - Win32 Debug"
+# Begin Group "Common"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\7z.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zAlloc.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zAlloc.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zBuf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zBuf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zCrc.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zCrc.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zCrcOpt.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zDec.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zFile.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zFile.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zIn.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\7zStream.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\Bcj2.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\Bcj2.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\Bra.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\Bra.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\Bra86.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\CpuArch.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\CpuArch.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\Lzma2Dec.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\Lzma2Dec.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\LzmaDec.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\LzmaDec.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\Types.h
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\SfxSetup.c
+# End Source File
+# End Target
+# End Project